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Thread: LW9 Demo Video- Surface Editor: CCTV Shader

  1. #1
    Tofu the Vegan Zombie
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    LW9 Demo Video- Surface Editor: CCTV Shader

    LW9 Demo Video- Surface Editor: CCTV Shader
    Size: 18 MB
    Length: 2 min 33 sec

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    "I know everything I need to know to do the things I've already done." -Me

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    Registered User Valfaroth's Avatar
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    Re: LW9 Demo Video- Surface Editor: CCTV Shader

    Now that is super slick. I wonder if there would be a way to export what other cameras see while I render a scene, rather than putting that picture on a surface.....Would be great to use the export as a kind of reflection pass for windows or glasses without having to render raytraced reflections.....hmmmm

    (That probly made no sense, hehehe does anyone know what i'm saying?)
    -- Last time I had this much fun, I was face down in a pizza pie...Eatin' my way to freedom! -- Brak

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    Registered User IvanDYoung's Avatar
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    Re: LW9 Demo Video- Surface Editor: CCTV Shader

    Oh Man this tool is really cool, I got to play with this one at Siggraph very briefly while Deuce was away (sorry Deuce) and there are lots of possibilties with this shader. I can hardly wait to use this shader. I wonder if this tool would be compatible with the Lens Shader tools, if it is there really is not limit.

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    Re: LW9 Demo Video- Surface Editor: CCTV Shader

    Nice shader.. but I would like to see shader nodes rather than new shaders and plugins ;].
    I hope that lightwave 9 will not be mainlly same as Lightwave 8 but just boundled plugins from 3rd party developpers.
    Albert "Tm_DaG" Szostkiewicz
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    Jabberwocker Earl's Avatar
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    Re: LW9 Demo Video- Surface Editor: CCTV Shader

    Quote Originally Posted by tmdag
    Nice shader.. but I would like to see shader nodes rather than new shaders and plugins ;].
    I hope that lightwave 9 will not be mainlly same as Lightwave 8 but just boundled plugins from 3rd party developpers.
    Heh, well if they're all as cool as this one then perhaps it wouldn't be a bad idea!

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    Registered User pooby's Avatar
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    Re: LW9 Demo Video- Surface Editor: CCTV Shader

    thanks for the vids Proton..

    Past experience with getting over-excited about things like ikboost based on vids has made me look for holes and potentially bad integration of features.

    This looks very useful.. But I can't help thinking, if ONLY the output could be used as a live image texturemap in diplacements too.. It would be incredibly powerful.. but it's just a shader.. a very good one though.

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    Re: LW9 Demo Video- Surface Editor: CCTV Shader

    [edited]

    If you put a camera where the surface is and have a negative scale, you could have a mirror? (Though I guess it'd be upside down :-( ). Guess we need a separate X & Y scale for a mirror!

    Paul
    Last edited by pauland; 12-17-2005 at 05:55 AM.

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    Fruitcake NinJa MrWyatt's Avatar
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    Re: LW9 Demo Video- Surface Editor: CCTV Shader

    Quote Originally Posted by pauland
    [edited]

    If you put a camera where the surface is and have a negative scale, you could have a mirror? (Though I guess it'd be upside down :-( ). Guess we need a separate X & Y scale for a mirror!

    Paul
    Technically you would need a camera behind the mirror surface, meaning you would have to mirror a second cam using the surfaces polys as the mirroring plane. so when your normal camera would be 10 feet from a mirror the mirrorcam would be 10 feet behind the mirror. does that make sense?
    visit my onlineportfolio at www.mrwyatt.de

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    Banned From SpinQuad
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    Re: LW9 Demo Video- Surface Editor: CCTV Shader

    Quote Originally Posted by pooby
    thanks for the vids Proton..

    Past experience with getting over-excited about things like ikboost based on vids has made me look for holes and potentially bad integration of features.

    This looks very useful.. But I can't help thinking, if ONLY the output could be used as a live image texturemap in diplacements too.. It would be incredibly powerful.. but it's just a shader.. a very good one though.
    Thinking the same thing pooby, So I'll just Quote for agreement
    I know i will update to LW 9, but I'll wait for the release this time around.

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    Re: LW9 Demo Video- Surface Editor: CCTV Shader

    Quote Originally Posted by MrWyatt
    Technically you would need a camera behind the mirror surface, meaning you would have to mirror a second cam using the surfaces polys as the mirroring plane. so when your normal camera would be 10 feet from a mirror the mirrorcam would be 10 feet behind the mirror. does that make sense?
    Yes, that makes sense. You could automate/fake part of that good enough to make it look realistic. Very often the suggestion of a mirrror image would be good enough to pass muster.

    Paul

  11. #11
    Tired of being right. hrgiger's Avatar
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    Re: LW9 Demo Video- Surface Editor: CCTV Shader

    I would think this tool would be very useful for use with Sasquatch. You could place a "shader" camera to show the scene from a certain viewpoint and then project that onto a reflective surface...

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    Tofu the Vegan Zombie
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    Re: LW9 Demo Video- Surface Editor: CCTV Shader

    Quote Originally Posted by hrgiger
    I would think this tool would be very useful for use with Sasquatch. You could place a "shader" camera to show the scene from a certain viewpoint and then project that onto a reflective surface...
    Excellent Idea...I'll have to give that a go!
    "I know everything I need to know to do the things I've already done." -Me

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    Registered User pooby's Avatar
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    Re: LW9 Demo Video- Surface Editor: CCTV Shader

    If, as a pixel filter, Sas renders through a shader I'll eat my hat!


    ....literally

  14. #14
    Tofu the Vegan Zombie
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    Re: LW9 Demo Video- Surface Editor: CCTV Shader

    after I walk my dogs I'm on it...
    "I know everything I need to know to do the things I've already done." -Me

  15. #15
    Tofu the Vegan Zombie
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    Re: LW9 Demo Video- Surface Editor: CCTV Shader

    Put your hat away

    Worth a test but no go...
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