
An Interview with Aljen Hoekstra
by Mike Lynch
SQ - Tell us about yourself, Aljen. Where are you from,
where were you born, where did you go to school?
I'm from the Netherlands, born in 1980 and raised in a small
city called Harlingen. Went to school there but moved to Zwolle when I was 18
for a study in Multimedia Design. Lots of Internet stuff going on there, but
I was more interested in video and animation. After graduation I applied for
the Image and MediaTechnology course (fancy name for a study in animation) at
the Utrecht School of Arts and was allowed to enter. I moved to Utrecht and
graduated with a Bachelor of Design in 2005, and I've been freelancing for the
last year-and-half.
SQ - When did you start using Lightwave? And what was the driving
force behind that choice?
When I was younger, some of my friends owned Amiga's and one
of them showed me Lightwave, I think it was 4.5, or 5.0, or something. I spend
a lot of time just watching him using it and asking him questions about it.
Not long after we got a computer at home, and my friend gave me a copy of Lightwave.
Think I was 13 or 14 at that time.
I remember building my first spaceship, which I had sketched
out a week before. And the excitement when I could rotate it in 3d in the viewport...
Since then I've been using Lightwave and I don't really feel the need to learn
any other 3d package. Lightwave and I understand each other...
However I do see a lot of jobs being offered that specifically
ask for Max or Maya, never Lightwave. That might force me one day to make the
jump to another package, although I do think most of those projects can be done
in Lightwave, but it doesn't fit their pipeline or they don't know what Lightwave
can do.