
Greg Sullivan
The Short Project-Pocket Change Web Site
www.artofsullivan.com
www.desktopimages.com
www.newtek.com/shows/siggraph/2007
By Paul*PabloGrca*Hutchens
Greg Sullivan, known here on Spin Quad as Greg L Sullivan, is the creator and director of “The Short Project – Pocket Change”. The Short Project is a competition based animated film project that Greg heads up along with a talented and creative crew. Greg is also the proprietor of Art of Sullivan Productions where he creates animations for independent films and television commercials. He also serves as the Art Director for the Emmy winning Creative Asylum in Hollywood and if that’s not enough, Greg also works for Desktop Images where he is the instructor of several Lightwave 3D training dvd’s. Greg has also served as a screenwriter for the animated feature "Thru the Moebius Strip," as lead writer for the animated series, "Panshels World" and is in development on a new animated series that it’s too soon to talk about.
Greg is a creatively talented artist and it is my pleasure to interview him for Spin Quad Entertainment.
SQ – Hey Greg. First off, please tell us a little about yourself? Well, I think your kind introduction covered most of it. I’m a guy who loves story telling and I’m always looking for new ways to do that.
SQ – When and how did you become involved in 3D? I’ve been doing 3d for a long time, on and off for almost 15 years and pretty steadily since 2000. I’m a generalist which is both a blessing and a curse. I can do most of the projects I get on my own, but when I really need to hit something out of the park I like to build a team of other talented artists, usually specialists, and help them to create something really special. That’s what the Short Project is all about.
SQ – So what can you tell us about The Short Project? It’s a chance for talented artists to get involved in a project on their own terms. By that I mean we don’t look at resumes or education or portfolios, we just look at the work they submit. If you’ve never used a 3d app in your life but you can somehow deliver the best work for a given scene, you’ll have the work used. We’re trying to create a festival worthy film one piece at a time and anyone can get in on that.
SQ - When did the idea come to you to develop a competition based animated film project? It was a few years ago, and it was actually at Spin Quad. There was a contest to model some sort of walrus alien thing and the best entry would get a prize. I thought “what a shame that no one is going to animate that critter, or light it or tell a story with it”. That’s when it hit me to arrange a series of contests to really let the talent in the community come together to create a fun, complete project.

